| Graphics Core |
256-bit |
| Core Clock |
300MHz |
| Memory Interface |
128-bit DDR |
| Fill Rate (texels/sec.) |
2.4 Billion |
| Vertices/sec. (million) |
225 Million |
| Pixels per clock (peak) |
8 |
| Textures per Pixel (max in a single rendering pass) with 8 textures applied per clock |
16 |
| RAMDACs (MHz) (each have 2 RAMDACs) |
400MHz |
| Graphics Core |
256-bit |
| Core Clock |
300MHz |
| Memory Interface |
128-bit DDR |
| Fill Rate (texels/sec.) |
2.4 Billion |
| Vertices/sec. (million) |
225 Million |
| Pixels per clock (peak) |
8 |
| Textures per Pixel (max in a single rendering pass) with 8 textures applied per clock |
16 |
| RAMDACs (MHz) (each have 2 RAMDACs) |
400MHz |